** Damage types ***
Guristas - Kinetic / Thermal Serpentis - Thermal / Kinetic Blood Raider - Thermal / EM Sansha's Nation - EM / Thermal Angel Cartel - Kinetic / Explosive / Thermal Minmatar Fleet - Thermal / Explosive Amarr Navy - EM / Thermal Corpim - EM / Thermal
Angel Cartel: All types, although mostly kinetic and explosive. Amarr Navy: EM and thermal. Ammatar Navy: EM and thermal. Blood Raiders: EM and thermal. Caldari Navy: Kinetic and thermal. Centii: EM and thermal. Coreli: Kinetic and thermal. Corpii: EM and thermal. Domination: All types, mostly kinetic and explosive. Gallente Navy: Kinetic and thermal. Gist: All types, mostly kinetic and explosive. Khanid: EM and thermal. Mercenary: All types. Mordu's Legion: Kinetic and thermal. Odamian: Kinetic and thermal. Pith: Kinetic and thermal. Rogue Drones: All types. Republic fleet: All types, mostly kinetic and explosive.
**Damage types to use Against Enemy***
Angel - EM(shields)/Exp(Armor) & Thermal Amarr Navy - EM(shield)/Exp(Armor) Gurista - EM(shields)/Exp(Armor)/Therm & Kinetic Serpentis - Therm Mercenary - Exp Caldary Navy - Exp/Kin/Therm Khanid - EM(shields)/Exp(Armor) Zazzmatazz - EM(shield)/Exp(Armor) Rogue Pirate- EM(shield)/Exp(Armor) Odamian - EM(shield)/Exp(Armor)
Guristas - Kinetic Serpentis - Thermal Mordu's Legion - Thermal & Kinetic Blood Raiders - EM & Thermal Sansha - EM & Thermal Angel Cartel - Explosive Mercenary - Thermal Corpum - EM & Thermal Gist - Explosive
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